World-Space to Local Animation from Spline Dynamics

World-Space to Local Animation from Spline Dynamics

Bakes an objest’s World-Space/Space Warp animation to a copy, using local Point Cache modifier. Then you can apply local modifers on top to continue animating the object’s deformation.

Note: this is a preliminary version. It saves always a temporary .xml file for the Point Cache, wich you can rename, relocate and reload, to preserve it. In future versions, this could be set at the script’s UI by the user.

World-Space to Local Animation from Spline Dynamics

Installation:
1. Drag the script to a viewport. 2. Go to Customize > Customize user interface > Toolbars > Category: Spline Dynamics – free scripts. 3. Drag the script’s name to a toolbar.

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3dsmaxScriptsSpline Dynamics
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