Free 3D Models Office Chair By Arkadiy Skorokhodov

Free 3D Models Office Chair By Arkadiy Skorokhodov

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1000
cameraFov (float): 26.5933
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4902.19
cameraTransform (m44f): [{1, 0, 0, 47293.9}, {0, 0.0899883, -0.995943, -6512.51}, {0, 0.995943, 0.0899883, 1266.27}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2399, 2399]
displayWindow (box2i): [0, 0, 2399, 2399]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”
=Channels=
B (float)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Indirect.A (half)
CESSENTIAL_Indirect.B (half)
CESSENTIAL_Indirect.G (half)
CESSENTIAL_Indirect.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CESSENTIAL_Refract.A (half)
CESSENTIAL_Refract.B (half)
CESSENTIAL_Refract.G (half)
CESSENTIAL_Refract.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CShading_Beauty.A (half)
CShading_Beauty.B (half)
CShading_Beauty.G (half)
CShading_Beauty.R (half)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1000
cameraFov (float): 26.5213
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4152.27
cameraTransform (m44f): [{1, 0, 0, 7630.25}, {0, 0.0716811, -0.997427, -5673.67}, {0, 0.997427, 0.0716811, 1032.31}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2399, 2399]
displayWindow (box2i): [0, 0, 2399, 2399]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”
=Channels=
B (float)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Indirect.A (half)
CESSENTIAL_Indirect.B (half)
CESSENTIAL_Indirect.G (half)
CESSENTIAL_Indirect.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CESSENTIAL_Refract.A (half)
CESSENTIAL_Refract.B (half)
CESSENTIAL_Refract.G (half)
CESSENTIAL_Refract.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CShading_Beauty.A (half)
CShading_Beauty.B (half)
CShading_Beauty.G (half)
CShading_Beauty.R (half)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1000
cameraFov (float): 26.4528
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3624.82
cameraTransform (m44f): [{1, 0, 0, 34.7015}, {0, 0.176448, -0.98431, -5304.63}, {0, 0.98431, 0.176448, 1270.25}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2399, 2399]
displayWindow (box2i): [0, 0, 2399, 2399]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”
=Channels=
B (float)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Indirect.A (half)
CESSENTIAL_Indirect.B (half)
CESSENTIAL_Indirect.G (half)
CESSENTIAL_Indirect.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CESSENTIAL_Refract.A (half)
CESSENTIAL_Refract.B (half)
CESSENTIAL_Refract.G (half)
CESSENTIAL_Refract.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CShading_Beauty.A (half)
CShading_Beauty.B (half)
CShading_Beauty.G (half)
CShading_Beauty.R (half)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1000
cameraFov (float): 26.4643
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 3703.6
cameraTransform (m44f): [{1, 0, 0, 15877}, {0, 0.0664805, -0.997788, -5157.15}, {0, 0.997788, 0.0664805, 903.78}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2399, 2399]
displayWindow (box2i): [0, 0, 2399, 2399]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”
=Channels=
B (float)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Indirect.A (half)
CESSENTIAL_Indirect.B (half)
CESSENTIAL_Indirect.G (half)
CESSENTIAL_Indirect.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CESSENTIAL_Refract.A (half)
CESSENTIAL_Refract.B (half)
CESSENTIAL_Refract.G (half)
CESSENTIAL_Refract.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CShading_Beauty.A (half)
CShading_Beauty.B (half)
CShading_Beauty.G (half)
CShading_Beauty.R (half)
G (float)
R (float)
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 0
cameraFarRange (float): 1000
cameraFov (float): 26.5933
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 4902.19
cameraTransform (m44f): [{1, 0, 0, 55152.4}, {0, 0.0899883, -0.995943, -6512.51}, {0, 0.995943, 0.0899883, 1266.27}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 2399, 2399]
displayWindow (box2i): [0, 0, 2399, 2399]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): “tiledimage”
=Channels=
B (float)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Indirect.A (half)
CESSENTIAL_Indirect.B (half)
CESSENTIAL_Indirect.G (half)
CESSENTIAL_Indirect.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CESSENTIAL_Refract.A (half)
CESSENTIAL_Refract.B (half)
CESSENTIAL_Refract.G (half)
CESSENTIAL_Refract.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CShading_Beauty.A (half)
CShading_Beauty.B (half)
CShading_Beauty.G (half)
CShading_Beauty.R (half)
G (float)
R (float)

Free 3D Models Office Chair By Arkadiy Skorokhodov

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  • 3dsMax 2014 + obj (Vray)
  • Modern
  • Low poly.
  • More materials you can find in the Material Editor.
  • (Note for beginners: If you need color variations or material variations, please do not import the model in the Slate Material Editor. use Compact Material Editor)

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Source: Arkadiy Skorokhodov

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